This is not a mod!!! Unzip and replace files in the original mod folder.
Please follow the tutorial made by Enowler how to add multi fruit on a map. The process is the same for Italia Emilia Ext.
Download for Italia map:
Be careful to download all the required mods from Edmonds website for the map to work.
Also for the carrot harvest I added some mods as requirements that should automatically download from mod hub. Also you can check my Fortscritt Multifruit edit for a smaller machine.
Tutorial for multifruit by Enowler:
https://www.youtube.com/channel/UCcwgZpDdkBmCzST37sR2QVg
Please replace also the character folder and add scripts folder directly in the map folder and the HOF Bergmann animals should work too (except cats – need a special placeable).
Enjoy!
All credits go to the map maker Edmond and his team and Farmer Andy for animals.
CHANGES:
Added baby animals: calves, heifers, foals, lambs, chicken chicks, piglets etc.and new animals: goats, ducks (also with baby stages)
Added special feed requirements
Animals eat more but produce more (like in maize plus). I DON’T THINK IT WORKS WITH MAIZE PLUS
Goats produce sheepmilk (the map had already a new type of milk added and didn’t know how to add another to the milking machine already on the map; changed the translation to mention sheeps and goats); sheeps produce milk and wool (as I said, already on the map, not my intervention)
Added new crops: lucerne and clover (with their own bales; if wrapped turns into game’s silage; harvested with a forage cutter, turn into chaff), linseed (harvested with grain cutter; has it own straw called flax fiber) and new grain: rye and millet. Added carrot as a new root crop and and also as a animal fodd.
Soybean can leave straw behind (new straw type used in feeding cows)
The translation for the new crops and animals is only in english and romanian.
Author:
Jinkou89